Simple Pendulum
###############
Introduction
============
This is a tutorial for creating a simple pendulum with a point mass attached to a rigid, mass-less beam, which has a
single rotational degree-of-freedom (DOF), and in a uniform gravitational field. The animation below is generated in
MOMDYN at the completion of the tutorial.
.. image:: ../img/pendulum_tutorial.gif
:width: 400
:alt: Animation of the pendulum in a 2-D diagram view
A depiction of this system is shown below, which shows the inertial reference frame with unit vectors **n**\ :sub:`x` \
and **n**\ :sub:`y`\, single angular degree-of-freedom θ, the rotated reference frame with unit vectors
**e**\ :sub:`x` \ and **e**\ :sub:`y` \, the mass *m*, length *l*, and gravitational vector **g**.
.. image:: ../img/pendulum_diagram.png
:width: 400
:alt: Schematic depiction of the pendulum
The model is generated using two variations on the kinematics interface, "Classic," and "Joints." The former is akin to
a pencil-and-paper approach, each symbolic parameter is individually named by the user, and each frame, vector, and
point is created using these parameters. The latter is closer to the approach used in modern mulitibody dynamics
software, where lower-level modeling attributes are consolidated into the joint object, reducing the total number of
steps.
.. _create-new:
Create the New Model
--------------------
.. image:: pendulum/01-1.jpg
:width: 108
:alt: Welcome screen
.. image:: pendulum/01-2.png
:width: 108
:alt: Create screen
.. image:: pendulum/01-3.png
:width: 108
:alt: Create screen, bottom
To begin, from the welcome screen tap the "Create" button, which will bring up a dialog with the title
"Create - Specify Settings." Many of the settings in this dialog can remain with their defaults. The modified
specifications give a model name and description, and creates gravitational force, time, and tolerance. Enter the
following:
**Create - Specify Settings**
- *model_name*: Pendulum
- *model_description*: A simple pendulum with a point mass and single angular degree of freedom
- *gravity_method*: Uniform
- *gravity_constant*: 9.8
- *gravity_direction*: -Y
- *time_duration*: 5
- *tol*: 0.00001
Tap the green check in the lower right, which will bring up a blank diagram. Tap the save button, as we will be
returning to this stage later in the tutorial.
.. raw:: html
Classic Interface
=================
Here we will use the classic interface, which allows for more direct control over the fundamental building blocks of
the kinematics. The joints interface is more convenient for many applications, as it consolidates functionality of the
building block components into common mechanical joints, and doesn't require individually defining all of the symbols,
reference frames, vectors, and points in the model. If you are interested in using the joints interface, you may
proceed to the :ref:`joints section `.
Symbols
-------
Length
++++++
.. image:: pendulum/02a-1.jpg
:width: 108
:alt: Diagram view, prior to creating symbols
.. image:: pendulum/02a-2.jpg
:width: 108
:alt: Edit menu
.. image:: pendulum/02a-3.jpg
:width: 108
:alt: New parameter
Tap the edit button (three horizontal bars) in the upper left to bring up the edit menu. We will first create the
pendulum using the classic interface. Expand the classic panel, and tap the plus sign on the parameter line, which will
bring up the new parameter dialog. Create a constant for pendulum length with the following specifications
**New Parameter**
- *name*: l
- *value*: 1
- *description*: length
then tap the green plus sign after entering the values for each parameter to create it.
Angular Degree-of-Freedom
+++++++++++++++++++++++++
.. image:: pendulum/03a-1.jpg
:width: 108
:alt: Edit menu
.. image:: pendulum/03a-2.jpg
:width: 108
:alt: New generalized coordinate
Next create the generalized coordinate, *θ*, corresponding to the angular degree of freedom. With the classic panel
open, tap the plus sign to the left of generalized coordinate, and enter the following specifications
**New Generalized Coordinate**
- *name*: \theta
- *initial*: 1
- *description*: angle
noting that when \theta is entered as the name, it will be replaced by the unicode character θ.
Kinematics
----------
Orientation
+++++++++++
.. image:: pendulum/04a-1.jpg
:width: 108
:alt: Edit menu
.. image:: pendulum/04a-2.jpg
:width: 108
:alt: New frame
.. image:: pendulum/04a-3.jpg
:width: 108
:alt: Created frame in the diagram view
Once again, with the classic panel open, tap the plus sign to the left of frame, and enter the following (noting that
line items that are not listed below can retain their default values)
**New Frame**
- *first_angle*: θ(t)
tap the green check button to create the frame. This will create the new frame rotated by the angle *θ* measured about
the out of plane axis **k**.
Vector
++++++
.. image:: pendulum/05a-1.jpg
:width: 108
:alt: Edit menu
.. image:: pendulum/05a-2.png
:width: 108
:alt: New vector
.. image:: pendulum/05a-3.png
:width: 108
:alt: Created vector in the diagram view
Next, tap the plus sign to the left of vector, and enter the following
**New Vector**
- *name*: r
- *ref_frame_key*: E
- *x*: l
and tap the green check button to create the vector named **r**, aligned with the **e**\ :sub:`x` \ axis of the rotated
frame, with constant length *l*.
Point
+++++
.. image:: pendulum/06a-1.jpg
:width: 108
:alt: Edit menu
.. image:: pendulum/06a-2.png
:width: 108
:alt: New point
.. image:: pendulum/06a-3.png
:width: 108
:alt: Created point in the diagram view
Finally, tap the plus sign to the left of point, and enter the following
**New Point**
- vector_key: r
and tap the green check button to create the point a at the end of the vector *r*. Minimize the edit menu by tapping
the three horizontal lines, at which point you should see the diagram updated to include the frame, vector, and point.
.. raw:: html
.. _joints:
Joints Interface
================
Angular Degree of Freedom
-------------------------
.. image:: pendulum/02b-1.jpg
:width: 108
:alt: Joints menu
.. image:: pendulum/02b-2.png
:width: 108
:alt: New revolute
.. image:: pendulum/02b-3.png
:width: 108
:alt: Created revolute joint in the diagram view
Tap on the welcome tab on the bottom of the screen, then the import button, and select the saved `user.Pendulum` file,
which will return the model to its state after :ref:`creating the model `. Open the edit menu, and expand the joints panel, then tap the
plus sign to the left of revolute. Add the following specifications, leaving line items that are unlisted at their
default value,
**New Revolute**
- *name*: E
- *z*: 1
- *value*: 1
and then tap the green check button to create the joint. This will create a new frame rotated about the out-of-plane
**k** axis by an angle θ\ :sub:`E` \, similar to the output of step (5a). Notably, the creation of the generalized
coordinate is combined with the generation of a reference frame in a single joint object.
Rigid, Massless Beam
--------------------
.. image:: pendulum/03b-1.jpg
:width: 108
:alt: Joints menu
.. image:: pendulum/03b-2.png
:width: 108
:alt: New rigid translation
.. image:: pendulum/03b-3.png
:width: 108
:alt: Created rigid translation in the diagram view
Next, tap the plus sign to the left of rigid translation, and add the following specifications
**New Rigid Translation**
- *ref_frame_key*: E
- *x*: 1
once again tapping the green check button to create the joint. This will create a new vector ra aligned with the
**e**\ :sub:`x`\ axis with length 1, and a new point *a*, similar to the output of step (7a). Thus, in this example,
the same kinematics definition requiring 5 steps using the classic interface, is completed using two joints.
.. raw:: html
Bodies
======
Mass Symbol
-----------
.. image:: pendulum/07-1.jpg
:width: 108
:alt: Classic menu
.. image:: pendulum/07-2.png
:width: 108
:alt: New parameter
Reopen the edit menu, expand the classic panel, and create a constant for pendulum mass with the following
specifications
**New Parameter**
- *name*: m
- *value*: 1
- *description*: mass
Point Mass
----------
.. image:: pendulum/08-1.jpg
:width: 108
:alt: Bodies menu
.. image:: pendulum/08-2.png
:width: 108
:alt: New particle
.. image:: pendulum/08-3.png
:width: 108
:alt: Created particle in the diagram view
Expand the bodies panel. Tap on the plus sign to the left of particle, and enter the following.
**New Particle**
- *name*: bob
- *ref_point_key*: a
- *mass*: m
which will create the pendulum bob with mass m attached to the point a, as shown below.
.. raw:: html
Analysis
========
Simulation
----------
To generate equations of motion, tap the right-arrow button in the lower left corner of the diagram. Since this is a
very simple model, the derivation run nearly instantaneously. Once complete, the icon will change to the outline of a
play button. Tap again to run the simulation, once again this will be nearly instantaneous. Tap again to play the
animation, which will show the pendulum swinging from right to left with around a 3 second period, as seen previously
at the top of this page.
Model Export
------------
Open the edit menu by tapping the three horizontal lines in the upper left corner, and then tap on the export button.
Tap each of the three line items, Model, Simulation, and Python, to activate them, and then tap the check button in the
lower right to export the files. The Model file (momdyn_model.py) is the format used to import to the MOMDYN app. The
Simulation file (simulation.csv) are the time-series reflecting the generalized coordinates and speeds that are
animated. The Python file (py_model.py) contains code that can be executed and further manipulated on a desktop Python
environment.
.. image:: pendulum/export-1.png
:width: 108
:alt: Press the export button in the menu
.. image:: pendulum/export-2.png
:width: 108
:alt: Select to export model, simulation, and python
.. image:: pendulum/export-3.png
:width: 108
:alt: Exported Python code, shown in the Pyto app
.. image:: pendulum/export-states.png
:height: 196
:alt: Plotted states
Report
------
Tap on the report tab in the lower right to open up the report view showing text, equations and plots. The buttons at
the top specify which section of the report to view. From left to right these are symbols, frames, points, bodies,
loads, equations, and plots. The images below show these sections for the Pendulum model, omitting loads as there are
none (except for gravity).
.. image:: pendulum/report-symbols.png
:width: 108
:alt: Symbols in the report view
.. image:: pendulum/report-frames.png
:width: 108
:alt: Frames in the report view
.. image:: pendulum/report-points.png
:width: 108
:alt: Points in the report view
.. image:: pendulum/report-bodies.png
:width: 108
:alt: Bodies in the report view
.. image:: pendulum/report-equations.png
:width: 108
:alt: Equations in the report view
.. image:: pendulum/report-plots.png
:width: 108
:alt: Plots in the report view